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Latest news

LED Virtual Production

Virtual Production Tech Company Raises Funding

We are pleased to announce that On-Set Facilities™ has raised funding from Clwstwr an ambitious five-year programme to create new products, services and experiences for screen. Already in use by major studios and productions worldwide the funding will enable On-Set Facilities to develop it’s OSFX on-set operating system and deliver even more powerful and reliable computing on-set. On-Set Facilities…
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Karim Areida and Kamal Patel

Executive Producers Join On-Set Support™ Team

As OSF systems are rolling on-sets around the world, the British technology company has now appointed two Executive Producers to head up it’s Global On-Set Support™ business. On-Set Facilities is expanding their global service division to fulfil a growing demand for OSF virtual production systems and support services on-sets worldwide, following on from the announcement…
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Asa Bailey ASC Magazine

American Cinematographer An Industry Adapts

The other we spoke to American Cinematographer’s Noah Kadner who’s latest ASC Magazine article looks at how the production industry has adapted to keep the cameras rolling in these challenging times. The article shows how productions have been using technology to overcome and adapt. It poses the question, will things ever go back to ‘normal’…
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Filming in the cloud

On-Set Facilities Joins SRT Alliance to re-invent film production

On-Set Facilities have joined the SRT Alliance to employ SRT, the open source low latency video transport protocol to power StormCloud the virtual production VPN. Using the StormCloud virtual production VPN production crews and talent all come together on virtual sets that are located in the cloud. By using the SRT protocol StormCloud is able…
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Real-time film made by DAVE Students in Unreal Engine

Powered by On-Set Facilities real-time computers with in-camera VFX and real-time rendering, On-Set Facilities, Epic Games and the DAVE School held a virtual production, in-camera visual effects workshop with VFX students at Orlando Universal Studios.   The On-Set Facilities On-Set Support team worked with the DAVE School tutors and students to shoot using an On-Set…
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Multi-User Unreal Engine Screen Capture

Version Control for Multi-User Sessions in UE4.25

This is the second post on the subject of setting up remote Multi-User workflows within Unreal Engine using a secure Virtual Private Network (VPN). In our first post, we reviewed the setting up of the VPN itself, and we outlined how we soon came unstuck when it came to something called version control, I say…
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Unreal engine 5 trailer

Unreal Engine 5 Trailer

Today Epic Games announced the new Unreal Engine 5 coming to us in 2021. Epic released a mind blowing trailer featuring several unseen features set to totally change content creation in game, tv and film. (And basically we’re getting a PS5)  Lumin Lumin is the name of the new global illumination system which brings the…
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StormCloud VPN

Testing UE4 multi-user over VPN for remote collaboration

This week we’ve been testing Unreal Engines multi-user framework over VPN to enable remote collaboration between UE artists and developers. For these first tests we used UE4.24 and UE4.25 versions running on OSF computers over the StormCloud VPN service that runs on the Microsoft Azure infrastructure. From a network perspective StormCloud is designed to connect many thousands…
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Writing scripts for virtual production

How to write a script for virtual production

I wanted to write a post about something very close to my heart. Writing. As we all ramp up our on-set tech and some of you are now well and truly cracking open tins of UE4 woop-ass, I want us to think about how virtual production will be adopted by writers and change the art…
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Nvidia Quadro RTX 8000

Why the Quadro RTX8000 is the best GPU virtual production

Virtual Production spreads over into many hardwares and softwares, whether you’re working with Ndisplay powering graphics on LED screens, or virtual scouting in Unreal Engine, VP covers it all. But, at the heart of it all this is computers powering and enabling the whole process. The engineering of that core component can make or break…
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