Creative Console Plugin for Unreal Engine 4.26

Creative Console Plugin for Unreal Engine 4.26

The Creative Console by Monogram is a modular desktop device designed to improve productivity and creative workflows. The Creative Console allows users to work in a variety of applications with ease whether its editing pictures in Photoshop or video in PremierPro, Creative console works with all.

And now Monogram has entered virtual production with their latest Unreal Engine 4.26 plugin. The plugin is designed around reducing barriers between direction and crew on set, they aim to achieve this by allowing the connection between Monogram Creator software and Unreal Engine. The Creator software now allows for the mapping of modules to control in-engine features and assets whether that’s a virtual camera or dynamic light fixture.

Monogram Creative Consoles

Lighting can now be controlled via Monogram Creator allowing users to adjust intensity, pattern, and color through orbiters and dials. The creative console also spans into the virtual camera department with the ability to adjust camera setting through the simple spin of a dial. Focus, zoom and aperture can all be adjusted through Monogram. Once ready to record the monogram creator can also be mapped with its sequencer and take recorder integration, enabling all controls for shooting to be in one designated deck.

Unreal Engine Real Time Digital Character Animation

Unreal Engine Real Time Digital Character Animation

File under creating content for AI advertising platforms.

To meet the demands of AI driven advertising platforms for monster.com and The Mill turned to real time production methods. [AI advertising platforms are using deep learning to optimise ad creative placement and they require a large amount of creative options to get going.]

real time rendered characters

How to produce 35 ready to fly creative ads in one day.

The team used realtime production methods, using Unreal Engine to make content on mass, in this case around 35 creative assets. Requiring real time render and captures at broadcast quality, real time production was the only answer. The choice to adopt real time production methods gave the editors a mass of rushes to take away and start cutting right away, all to deliver back to the agency and on to those hungry AI driven advertising platform.