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Category: On-Set Facilities

Filming in the cloud

On-Set Facilities Joins SRT Alliance to re-invent film production

On-Set Facilities have joined the SRT Alliance to employ SRT, the open source low latency video transport protocol to power StormCloud the virtual production VPN. Using the StormCloud virtual production VPN production crews and talent all come together on virtual sets that are located in the cloud. By using the SRT protocol StormCloud is able…
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Remote production systems

Mo-Sys and On-Set Facilities announce joint venture to provide global remote production support

Mo-Sys™ and On-Set Facilities™ join forces to create a worldwide technical service and support team. The Engineering and development company Mo-Sys™ who develop camera motion, robotic and 3D tracking hardware have joined forces with On-Set Facilities™ the developers of real-time computers and managed production systems, to launch OSF-Mo-Sys™ a new team of technical specialists who will…
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Ncam-on-set

OSF and Ncam Become Partners

Starting with systems testing and training, OSF and Ncam have been working together behind the scenes for some time now. But this week the two companies signed an official reseller agreement that paths the way for OSF to officially sell and support the Emmy Award winning marker-less camera tracking technology. Nick Hatch, CEO at Ncam…
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Mo-Sys

Tech Dragon Joins OSF Board

2020 is looking good at OSF with a number of announcements in the coming weeks.  First up, Co-founder of the USA’s largest private founded broadband network Mike Harris has joined the OSF board of Directors as a Non Executive Director with the mandate to guide growth and policy at OSF the welsh technology company that…
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Come see us at Siggraph 2019

This week from the 28th to the 1st of August we’ll be at Siggraph on stand number 1261 with our partners Mo-Sys Engineering. On the stand we’ll be demonstrating all the latest virtual production technologies from Mo-Sys, including View finders, star trackers and Hollywood grade virtual hand wheels. We will also be hosting a live…
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Real-time VFX in Unreal Engine (UE4) with multiple GPUs using SLI

Scalable Link Interface (SLI) is a multi-GPU configuration that offers increased rendering performance by dividing the workload across multiple GPUs. (Update) for clarity, games created in UE4 can be coded to utilise SLI, but if you want to speed up the FPS rate and handling of the UE4 editor for live VFX and virtual production,…
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On Set Facilities On Set Colour Grading

Netflix only accept 4K footage for Original Productions

A sign of our times, Netflix has firmly stated that it would only use 4K cameras for its original productions, which has been a source of frustration for some cinematographers, especially those that use ARRI gear and work on Netflix projects. Post-production pipelines must also meet Netflix Original Productions 4K delivery requirements. Re camera hardware…
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Mo-sys startracker
The Artist virtual production test

Real-time VFX Compositing Test 2 – The Artist Dance Scene

This time the OSF Real-time VFX team tackle a classic dance scene from ‘The Artist’ testing the DCC element pipeline and real-time matte methods, pushed with some fancy footwork. Filmed at OSF studios in Madrid. More to come on this soon, subscribe to our youtube channel to know when new videos are released.

Discovery Channel’s Daily Planet Reviews OSF Realtime VFX.

Discovery Channel’s flagship science program Daily Planet reports on OSF developments in real-time VFX. See more of our real-time VFX test videos on the OSF youtube channel.