GODBOX Computer Desktop Workstations
The thing is, with cloud computing your power is miles away in a data center, that’s not great for latency, and GPU VMs (virtual machines) are very expensive to rent. When you want to go to work using VR/AR and especially if you want to collaborate in real-time, you need power.
Continue reading Workstation Specialists On-Set Facilities Workstation Power at Home
The results are in. Which is faster, Unreal Engine or Unity, Omniverse?
At OSF we’re fanatical about understanding the virtual user experience. Understanding Frame Rates (FPS) when developing hardware to run interconnected virtual applications is important, as it enables outerface developers to build experiences that won’t ‘rip’ the fabric of the user experience, eat up bandwidth, memory, and kill FPS.
Continue reading Unity vs Unreal Engine vs Omniverse Test 1
This week OpenAI, the AI research and deployment company released their latest API platform to the public without previous waiting-lists. Allowing AI developers globally ability to research, develop and publish using the AI text generation platform. Binding AI tools together into an AI creation pipeline, the makers of FABLE (see below) created this short animated character.
Continue reading OpenAI latest GPT-3 AI Text Generator Now Available
Earlier this week AMD announced the new AMD Milan-X CPU. This new chip harnesses the Ryzen 3D V-cache technology previously demonstrated in August this year. Providing users with similar features as the AMD EPYC 7003 series + a massive boost in L3 cache capacity.
Continue reading OSF GODBOX AMD Milan-X for Q2 2022 Release
Earlier this week Unity Software Inc, the real-time 3D game develop platform announced a $1.625billion acquisition of Weta digital , Peter Jackson‘s new Zealand based VFX and Technology company. The deal promises to bring the industry famous Weta Digital tools to Unity creators globally. The tools developed by Weta Digital have been used on the likes of “Avatar,” “Game of Thrones,” and “The Lord of the Rings,”.
Continue reading Unity Acquires Weta Digital and What it means for Virtual Production?
In Unreal Engine 4.27 there’s the new LiveLink plugin, “LiveLinkXR” which allows users to bring in live data of trackers and HMD’s. The XR plugin currently only supports SteamVR but any VR devices connected can be imported. The plugin is extremely straight forwards to use just simply add an XR LiveLink source and select the desired devices (HMD, Controllers and Trackers) and see the green light confirming the engine is receiving live data.
Continue reading Vive Tracking Plugin Unreal Engine 4.27
Nvidia’s Audio2Face Omniverse Kit harnesses the power of deep learning AI technology to provide real-time facial animation from a single audio source. Audio2Face allows artists to simplify 3D character facial animation and instantly generate facial expression’s and reactions from voice-overs. Audio2Face also allows users to retarget the captured animations to any 3D human or human-esque face whether realistic or Stylized.
Continue reading AI Real-Time facial Animation in Nvidia Omniverse
See below a table of the relation of a 4k LED processor canvas to physical space and measurements of LED volume. The real space value is determined by both the pixel pitch and resolution of each panel.
Continue reading LED 4k Canvas to Real Space relation
What is HPC
High Performance Computing in general terms refers to the practice of aggregating computing power in a way that delivers much higher performance than one could get out of a typical desktop computer or workstation.
Continue reading GODBOX High Performance Computers (HPC) Power LED Walls Stages and Studios
Lumen is the new global illumination and reflection system created within Unreal Engine 5 to support the new generations of gaming consoles.
Lumen harnesses a fully dynamic indirect lighting pipeline which works in unison with any environments geometries, materials and light properties to provide optimized artist workflow. The optimized workflow is achieved through the full dynamic indirect lighting pipeline providing instant lighting builds and reflection captures. Lumen removes the need for reflection cubemaps, since it fully replaces other methods and is able to render geometrically precise reflections.
Continue reading What is Lumen in Unreal Engine 5?