This week Unity acquired Ziva Dynamics as part of it’s laser-focus on democratizing tools for creators, bringing ability to all, not just the few. Ziva Dynamics is one of many to be acquired by Unity in recent months joining the likes of Weta Digital, SpeedTree, SyncSketch, Pixyz, and RestAR.
The results are in. Which is faster, Unreal Engine or Unity, Omniverse?
At OSF we’re fanatical about understanding the virtual user experience. Understanding Frame Rates (FPS) when developing hardware to run interconnected virtual applications is important, as it enables outerface developers to build experiences that won’t ‘rip’ the fabric of the user experience, eat up bandwidth, memory, and kill FPS.