
NVIDIA Omniverse is the multi-GPU, real-time, collaboration development platform for 3D simulation and design. Today we’re going to focus on the Omniverse Create application and the Sequencer rendering pipeline within it.
(The extensions referenced in this article are used within Create but are supported across all Nvidia Omniverse applications)
Omniverse Sequencer Extension
Nvidia Omniverse offers the environment to create, design and collaborate through the likes of Create, Kit and Machima. Although the further community offer the “extensions” which really bring Omniverse to life. One of these extensions is “Sequencer” a window that allows users to edit, organize and adjust desired actors within a timeline, whether the actors are it’s lighting fixtures, animated characters or camera tracks. The sequencer extension will feel incredibly familiar to any Unreal Engine users crossing over as it almost works identically. The Omniverse sequencer doesn’t just allow users to easily animate a scene it also provides the ability to “Movie render” out of Omniverse with both Ray-Traced or Path-Traced graphics.
Understanding the Sequencer Tab
Below is a labelled version of the Omniverse tab interface, explaining the purpose of each individual feature:
Number ID |
Feature |
Function |
1 |
Sequencer Camera View |
Toggle use of sequencer camera in viewport |
2 |
Frames Play Rate |
Change play rate of timeline |
3 |
Asset Track |
Bring assets from scene or content browser into sequence |
4 |
Shot Track |
Track for camera actors to be added to and key framed. |
5 |
Current Frame |
Shows user the current selected frame |
6 |
Play Back Control |
Allows users to play, pause and skip through timeline |
7 |
Add Track |
Add a shot, asset or audio track to sequence |
8 |
Asset Animation |
The animation applied to asset and the timing it plays within the sequence |
9 |
Camera Animation |
The duration of the camera viewport and animation |
10 |
Sequence Timeline |
Shows the active timeline in frames / Seconds |
11 |
Stream audio |
Play through sequence only recording audio to a file |
12 |
Movie recorder |
Render sequence to a standard movie file format |
13 |
Utilities menu |
Various menu and tool settings |
14 |
End frame |
End of Sequence |
15 |
Start frame |
Start of Sequence |
16 |
Timeline Scrubber |
Scrub through sequence |