Tag: Motion capture

iClone to Unreal for fast Photo-real characters

iClone to Unreal for fast Photo-real characters

Recently we’ve been testing the animation and creator creation applications, iClone and Character Creator 3D by Reallusion. These software’s are incredibly easy to pick up and start creating with. iClone 7 is integrated to work with Unreal Engine in real-time with their personal LiveLink Plugin. (Now free for Indie developers) Above is a small test…
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On-set Facilities at IBC 2019

Next week we’ll be at the IBC (International Broadcast Convention) show out in Amsterdam from the 13th to the 18th . During this time we will be exhibiting with our partners Mo-Sys engineering on stand 8.F21 in Future Zone and we’ll also have a stand in Hall 6 at stand 6.C12. On our stand in…
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DigiDoug Digital Domain

Unreal Engine and Digital Domains Photorealistic Digital human

With Unreal Engine starting Siggraph off with a impressive line up of talks by a variety of industry leaders, one that really shocked and amazed us was Digital Domains talk by Doug Roble about digital humans and how far they have come. Doug opens the show with his virtual twin talking before he emerges from…
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Virtual Production Director Viewfinder

Unreal Engine Release the Bible for Virtual Production

Unreal released the “Virtual production field guide” which is a modest name for the bible for all involved in Virtual production. The Field guide is free to download from Unreal and it covers all sectors across virtual production from its definition to its departments all is covered in Unreals guide. The guide speaks to a…
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Unreal Engine realtime animation

Realtime Animation Pipeline in Unreal Engine

Animal logic the animation studio which has been making animation since 1991 has moved from the old rendering methods to the new Unreal Engine animation pipeline for its Realtime abilities. Advances in Unreal Engines control rig function enable endless opportunities for animators to work with skeletal rigs and with 4.22 its now possible to combine…
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