NVIDIA Omniverse is the multi-GPU, real-time, collaboration development platform for 3D simulation and design. Today we’re going to focus on the Omniverse Create application and the Sequencer rendering pipeline within it.
(The extensions referenced in this article are used within Create but are supported across all Nvidia Omniverse applications)
Continue reading Sequencer Set-up in Nvidia Omniverse
GODBOX Pro goes into production, bringing AMD’s Threadripper Pro WRX80 chipset and CPU with NVIDIA’s professional GPUs and accelerated real-time visualization, together in an enterprise level desktop workstation.
It’s been a journey that started in 2016 when On-Set Facilities (OSF) took their first PCs on to virtual production sets. What started out as a mega gamming rig, built by OSF to power Unreal Engine on-set, is now a complete power edge computing solution, one that provides artists and developers with the power to develop full-spectrum real-time virtual production pipelines, on the desktop, in the studio and on-set. From powering in-camera VFX on LED to designing products and building in real-time in Omniverse or designing 3D applications for AR/VR in Unity, the new GODBOX Pro is the worlds first real-time engine verified professional workstation.
Continue reading First Look Inside the GODBOX Threadripper Pro Workstation