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Tag: Real-time VFX

On-Set Facilities

Virtual Production Tech Pioneers Open LA Showroom

Real-Time VFX and VP tech company OSF, founded by cinematographer Asa Bailey to develop real-time virtual production hardware and software, has opening a first of it’s kind virtual production showroom in Venice Beach, Los Angeles, California. Being fitted out with the latest VP tech, the aim of the new space is to assist potential virtual…
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Real-time film made by DAVE Students in Unreal Engine

Powered by On-Set Facilities real-time computers with in-camera VFX and real-time rendering, On-Set Facilities, Epic Games and the DAVE School held a virtual production, in-camera visual effects workshop with VFX students at Orlando Universal Studios.   The On-Set Facilities On-Set Support team worked with the DAVE School tutors and students to shoot using an On-Set…
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Unreal engine 5 trailer

Unreal Engine 5 Trailer

Today Epic Games announced the new Unreal Engine 5 coming to us in 2021. Epic released a mind blowing trailer featuring several unseen features set to totally change content creation in game, tv and film. (And basically we’re getting a PS5)  Lumin Lumin is the name of the new global illumination system which brings the…
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Optimising 3D assets For Real-time Rendering in Unreal Engine

If you are looking to create visual effects such as live compositing or benefit from real-time animation and filmmaking, you’ll more than likely want to create sets and assets in a game engine like Unreal Engine. Here’s a quick run down of the things you can do to optimise your graphic assets and virtual sets.…
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realtime digital character animation

Unreal Engine Real Time Digital Character Animation

File under creating content for AI advertising platforms. To meet the demands of AI driven advertising platforms for monster.com and The Mill turned to real time production methods. [AI advertising platforms are using deep learning to optimise ad creative placement and they require a large amount of creative options to get going.] How to produce…
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Real-time VFX in Unreal Engine (UE4) with multiple GPUs using SLI

Scalable Link Interface (SLI) is a multi-GPU configuration that offers increased rendering performance by dividing the workload across multiple GPUs. (Update) for clarity, games created in UE4 can be coded to utilise SLI, but if you want to speed up the FPS rate and handling of the UE4 editor for live VFX and virtual production,…
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The Artist virtual production test

Real-time VFX Compositing Test 2 – The Artist Dance Scene

This time the OSF Real-time VFX team tackle a classic dance scene from ‘The Artist’ testing the DCC element pipeline and real-time matte methods, pushed with some fancy footwork. Filmed at OSF studios in Madrid. More to come on this soon, subscribe to our youtube channel to know when new videos are released.