Calling all would be virtual production pipeline developers out there, just to say you don’t need a big studio or even a big green screen to work on your VP compositing pipelines. Remembering where we came from, 5 years ago we started OSF with essentially a PC, a cut-off off roll of chroma green paper, and a lamp, and we set up our first VP pipeline in our front room. Today we develop pipelines for some of the worlds top Directors, VFX studios and content studios, if we can do it, so can you. So what are you waiting for, go grab something green, or blue.
This week Unity acquired Ziva Dynamics as part of it’s laser-focus on democratizing tools for creators, bringing ability to all, not just the few. Ziva Dynamics is one of many to be acquired by Unity in recent months joining the likes of Weta Digital, SpeedTree, SyncSketch, Pixyz, and RestAR.
SpeedTree is coming to Unity 2021.2
Unity has today announced its acquisition of Interactive Data Visualisation, the company best known as the creator of SpeedTree. The current plan is for the SpeedTree technology to become more deeply integrated into the Unity ecosystem over time, starting with the engine’s upcoming 2021.2 release.
As explained by Unity’s R&D SVP Ralph Hauwert, “creating natural, organic-looking environments is currently a costly and labor-intensive process. If you’re pursuing a high level of detail and realism, the process of manually creating one tree – not to mention a forest – can take upwards of four months.”
SpeedTree aims to accelerate that process.
Unity Technologies add’s GODBOX computers to Unity verified solutions and pull OSF, the Welsh computer company, under its big-tech wing.
OSF low latency computing technology, including the GODBOX workstation, servers and real-time cloud production solutions, are all set to serve as the Unity real-time computing platform. Real-time production is seeing a huge uptake in many industries as companies look to empower remote workforces and move to more efficient, greener, and better ways to work. Sales show real-time production is seeing multi-industry adoption, with media and entertainment, architecture, design, manufacturing and medical applications taking the lead.
More news to come from OSF and Unity.
An official press statement will be made in the coming weeks, but for those of you close to the OSF fire, you can take a look at the OSF solutions page, at Unity.com that went live today.
Our Unity day deserves a mark in our company history.
The OSF GODBOX low latency real-time computing platform is now LIVE on the Unity official web site. Not only that, the GODBOX is the first ever computer platform to be officially awarded verification by Unity Technologies. As Unity Verified Solution Partners OSF who manufacture GODBOX computers in the UK and USA, joins the likes of SONY, HOUDINI and Vrjo. You can see all the Unity verified solution partners at the Unity Verified Solutions Partner page.