This week Foundry released “UnrealReader” their new Unreal Engine plugin for real-time visualisation of Unreal 4.27 scenes in NukeX. The plugin allows for connection of both software’s through the utilization of UnrealReader nodes within NukeX and a NukeServer in Unreal Engine 4.27.
Earlier this week Unity Software Inc, the real-time 3D game develop platform announced a $1.625billion acquisition of Weta digital , Peter Jackson‘s new Zealand based VFX and Technology company. The deal promises to bring the industry famous Weta Digital tools to Unity creators globally. The tools developed by Weta Digital have been used on the likes of “Avatar,” “Game of Thrones,” and “The Lord of the Rings,”.
What it’s like to see yourself inside the metaverse? From day one we’ve had a fascination for exploring ways to transcend physical space and put people into digital realms.
Now, in our connected world we have The Convergence, the point in time that we see the coming together of multiple live and recorded data streams, transporting metadata, video, audio, depth and more. All this live data is now available in real-time, all open to developers and UX designers, powered by a new generation of local low-latency computing. Plus the network too, via LAN, at the edge via 5G, and in the cloud via super-fast broadband.