On-Set Facilities Joins SRT Alliance to re-invent film production

On-Set Facilities Joins SRT Alliance to re-invent film production

On-Set Facilities have joined the SRT Alliance to employ SRT, the open source low latency video transport protocol to power StormCloud the virtual production VPN. Using the StormCloud virtual production VPN production crews and talent all come together on virtual sets that are located in the cloud. By using the SRT protocol StormCloud is able to transport low latency timecoded video from any location into Unreal Engine. Once the video is inside the game engine, teams of virtual cinematographers, VFX artists and virtual production designers all come together to work in unison and shoot the production.

Made in the cloud

Recorded from the engine viewport in a live virtual production session, connecting the Director in Wales with remote production artists in LA. Using unreal engine assets connected via multi-user over the StormCloud virtual production network.

The SRT Alliance, founded by Haivision in April 2017, already has more than 350 members. Its mission is to overcome the challenges of low-latency live streaming by supporting the collaborative development of SRT (Secure Reliable Transport) Open Source, the fastest growing open source streaming project. SRT is a free open source video transport protocol and technology stack originally developed and pioneered by Haivision that enables the delivery of high-quality and secure, low-latency video across the public internet.

 

 

 

Filming in-engine and previewed in real-time and with pre-production and editorial teams also connected to StormCloud, virtual production is blurring the lines between what happens on-set physical sets and virtual sets hosted in the cloud. Director of Photography and CEO of On-Set Facilities Asa Bailey said “We chose SRT for a number of reasons; SRT is an open source project and we firmly believe in making virtual production available to everyone. Also security is a key concern for content rights owners and SRT not only provides high quality, low latency, video transport between StormCloud production environments, it’s also very secure.

Powered by Nvidia Quadro technology and running on the Microsoft Azure infrastructure with entry points currently set up in London and San Francisco, StormCloud is currently being BETA tested by number of Hollywood Studios and VFX facilities.

A look at Facebook’s New 360 Volumetric Video Cameras

A look at Facebook’s New 360 Volumetric Video Cameras

Facebook 360 video cameras

Facebook Unveils Two New Volumetric Video ‘Surround360’ Cameras, Coming Later this Year. I’m going off to figure out why they qualify as ‘volumetric’ – I’ll be right back.

OK, I got the answer, they are volumetric, here’s why.

Facebook today announced two new Surround360 cameras. These hardware initiatives are poised to make facebook 360 videos more immersive. And they are volumetric as they can see – depth!

Unveiled at the company’s yearly developer conference, F8, the so-called x24 and x6 cameras are said to capture 360 videos with added “depth information” giving captured video six degrees of freedom (6DoF).

This means you can not only move your vantage point up/down, left/right like before, but now forwards/backward, pitch, yaw, and roll are possible while in a 360 video.

Even the best stereoscopic 360 video cannot go backward and forward, so the idea of a small, robust camera(s) that can record volumetric data, is exciting, especially when you’re in the immersive worlds of positional / motion tracking capabilities of the Oculus Rift, HTC Vive, or PSVR.

360 facebook camera

360 facebook camera