SpeedTree is coming to Unity 2021.2
Unity has today announced its acquisition of Interactive Data Visualisation, the company best known as the creator of SpeedTree. The current plan is for the SpeedTree technology to become more deeply integrated into the Unity ecosystem over time, starting with the engine’s upcoming 2021.2 release.
As explained by Unity’s R&D SVP Ralph Hauwert, “creating natural, organic-looking environments is currently a costly and labor-intensive process. If you’re pursuing a high level of detail and realism, the process of manually creating one tree – not to mention a forest – can take upwards of four months.”
SpeedTree aims to accelerate that process.